Levana: The Wandering Adventurer

So, I joined an Adventurer’s Guild at Novel Updates Forum and here is my character:

levana

Given Name/Title: Levana
Gender: Female
Race: Half human / Half Haltija
Job/Class: Fighting Mage
Weapon: Enchanted twin daggers called Fangs of Surma (left: imbued with curse magic / right: has gem slot to add elemental magic to weapon; has default drain mana/ignis property)
Skills: ACTIVE: Soul Cleaver / Smite / Ankle Biter / Specter Guard / Wraith Hound / Hungry Spirit / Surmata | PASSIVE: Esurient Soul / Illusionist / Birthright
Equipment: Light armor, Fangs of Surma (twin daggers), Sturdy boots, Cloak
Adventurer Rank: E
Missions Completed: 0
Missions Failed: 0
Inventory: Wineskin, rune stones, blanket, food rations, flint and tinder, map, generic knife, healing potion x5, preserved small hallow gourd x5, antidote x3, remedy x2, 3 elemental gems (Flint of Oya, Xolotl’s Bark, Futen no Shōkan)
Gold: 0

SKILLS

PRIMARY
Soul Cleaver: Range attack. Using naturally occurring ignis to make a slash attack as far as 5 yards.
Smite: Melee attack. Using naturally occurring ignis to deal a heavy slash against the enemy. Can be used as a combo.
Ankle Biter: Area of effect. For 5 seconds, within a circumference of 4 yards from the caster, ignis is used to slow down enemies. Witnessing this attack can sometimes cause panic due to the fact that the ignis clinging to the ground tend to look like grotesque children biting at the feet of its targets.
SECONDARY
Specter Guard: Summons specters that absorbs all incoming damage for 5 seconds. [Cooldown: 12 sec / Ignis cost: 3]
Wraith Hound: Summons low-level wraith hound that induces madness to enemies causing 8 seconds of enemies attacking each other or themselves. [Cooldown: 12 sec / Ignis cost: 5]
Hungry Spirit: Summons spirits that feed on enemy life force within 18 yards for 8 seconds. Gain 2 life tokens for every affected enemy for the duration of the spell. Gain 2 life tokens for every affected enemy. [Cooldown: 12 sec / Ignis cost: 8]
Surmata: Finishing blow. Only usable after total damage count to enemies is equal to double of your maximum Life Tokens. [Ignist cost: 12]

Esurient Soul: When an enemy dies within 20 yards, the active skill, Hungry Spirit, doubles in effect
Illusionist: When you take more than 15% of your maximum Life in damage within 1 second, the cooldowns on active skill sets are reset.
Birthright: When in the presence of a burial ground, all active skill effects double and you regenerate 1% of your maximum Life per second

More here


I obviously got too into it -_-